表紙:脳トレーニングアプリの世界市場:アプリタイプ(記憶、注意、言語、実行機能、視覚/空間、その他)・ユーザータイプ(Android、iOS、その他)・および地域別市場規模(2021年~2027年)
市場調査レポート
商品コード
1016872

脳トレーニングアプリの世界市場:アプリタイプ(記憶、注意、言語、実行機能、視覚/空間、その他)・ユーザータイプ(Android、iOS、その他)・および地域別市場規模(2021年~2027年)

Global Brain Training Apps Market Size study, by App Type (Memory, Attention, Language, Executive Function, Visual/Spatial, Others), by User Type (Android, iOS, Others) and Regional Forecasts 2021-2027

出版日: | 発行: Bizwit Research & Consulting LLP | ページ情報: 英文 | 納期: 2-3営業日

価格
価格表記: USDを日本円(税抜)に換算
本日の銀行送金レート: 1USD=111.41円
脳トレーニングアプリの世界市場:アプリタイプ(記憶、注意、言語、実行機能、視覚/空間、その他)・ユーザータイプ(Android、iOS、その他)・および地域別市場規模(2021年~2027年)
出版日: 2021年06月18日
発行: Bizwit Research & Consulting LLP
ページ情報: 英文
納期: 2-3営業日
  • 全表示
  • 概要
  • 図表
  • 目次
概要

脳トレーニングアプリの市場規模は、2021年から2027年の予測期間にわたって順調に成長すると予想されています。

脳トレーニングアプリは、科学的な調査に基づいた脳トレーニングプログラムによって、記憶力、速度、注意力、柔軟性を向上させることができます。さらに脳トレーニングゲームは、数学、アーティキュレーション、ライティング、リーディング、リスニングへの集中を改善するのに役立ちます。ただし、脳トレーニングアプリについての認識の欠如は、2021年から2027年の予測期間にわたって市場の成長を妨げる可能性があります。

当レポートでは、脳トレーニングアプリ市場を調査しており、市場の概要、市場分析、アプリタイプ・ユーザータイプ・地域別の分析、および競合情勢など、包括的な情報を提供しています。

目次

第1章 エグゼクティブサマリー

第2章 世界の脳トレーニングアプリ市場の定義と範囲

第3章 世界の脳トレーニングアプリ市場力学

  • 脳トレーニングアプリ市場影響分析(2019年~2027年)

第4章 世界の脳トレーニングアプリ市場業界分析

  • ポーターの5フォースモデル
  • PEST分析
  • 投資採用モデル
  • アナリストの推奨事項と結論

第5章 アプリタイプ別の世界の脳トレーニングアプリ市場

  • 市場スナップショット
  • アプリタイプ別の世界の脳トレーニングアプリ市場:潜在的な分析
  • アプリタイプ別の世界の脳トレーニングアプリ市場の見積もりと予測(2018年~2027年)(米ドル)
  • 脳トレーニングアプリ市場、サブセグメント分析
    • 記憶力
    • 注意力
    • 言語
    • 実行機能
    • 視覚的/空間的
    • その他

第6章 ユーザータイプ別の世界の脳トレーニングアプリ市場

  • 市場スナップショット
  • ユーザータイプ別の世界の脳トレーニングアプリ市場:潜在的な分析
  • ユーザータイプ別の世界の脳トレーニングアプリ市場の見積もりと予測(2018年~2027年)(米ドル)
  • 脳トレーニングアプリ市場、サブセグメント分析
    • アンドロイド
    • iOS
    • その他

第7章 地域別の世界の脳トレーニングアプリ市場

  • 地域市場のスナップショット
  • 北米
    • 米国
    • カナダ
  • 欧州
    • 英国
    • ドイツ
    • フランス
    • スペイン
    • イタリア
    • その他欧州
  • アジア太平洋
    • 中国
    • インド
    • 日本
    • オーストラリア
    • 韓国
    • その他アジア太平洋地域
  • 南米
    • ブラジル
    • メキシコ
  • その他の地域

第8章 競合情報

  • トップ市場戦略
  • 企業プロファイル
    • CogniFit
    • Wise Therapeutics, Inc.
    • Easybrain
    • Happify, Inc.
    • HAPPYneuron, Inc.
    • Lumosity
    • LearningRx
    • Rosetta Stone Ltd.
    • Peak
    • Elevate

第9章 調査ユーザータイプ

  • 調査ユーザータイプ
    • データマイニング
    • 分析
    • 市場の見積もり
    • 検証
    • 出版
  • 調査属性
  • 調査の前提
図表

LIST OF TABLES

  • TABLE 1. Global Brain Training Apps Market, report scope
  • TABLE 2. Global Brain Training Apps Market estimates & forecasts by region 2018-2027 (USD Billion)
  • TABLE 3. Global Brain Training Apps Market estimates & forecasts by App Type 2018-2027 (USD Billion)
  • TABLE 4. Global Brain Training Apps Market estimates & forecasts by User Type 2018-2027 (USD Billion)
  • TABLE 5. Global Brain Training Apps Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 6. Global Brain Training Apps Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 7. Global Brain Training Apps Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 8. Global Brain Training Apps Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 9. Global Brain Training Apps Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 10. Global Brain Training Apps Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 11. Global Brain Training Apps Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 12. Global Brain Training Apps Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 13. Global Brain Training Apps Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 14. Global Brain Training Apps Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 15. Global Brain Training Apps Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 16. Global Brain Training Apps Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 17. Global Brain Training Apps Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 18. Global Brain Training Apps Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 19. Global Brain Training Apps Market by segment, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 20. Global Brain Training Apps Market by region, estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 21. U.S. Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 22. U.S. Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 23. U.S. Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 24. Canada Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 25. Canada Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 26. Canada Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 27. UK Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 28. UK Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 29. UK Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 30. Germany Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 31. Germany Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 32. Germany Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 33. France Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 34. France Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 35. France Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 36. Spain Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 37. Spain Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 38. Spain Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 39. Italy Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 40. Italy Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 41. Italy Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 42. ROE Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 43. ROE Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 44. ROE Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 45. China Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 46. China Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 47. China Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 48. India Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 49. India Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 50. India Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 51. Japan Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 52. Japan Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 53. Japan Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 54. Australia Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 55. Australia Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 56. Australia Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 57. South Korea Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 58. South Korea Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 59. South Korea Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 60. ROPAC Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 61. ROPAC Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 62. ROPAC Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 63. Brazil Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 64. Brazil Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 65. Brazil Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 66. Mexico Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 67. Mexico Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 68. Mexico Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 69. ROLA Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 70. ROLA Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 71. ROLA Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 72. ROW Brain Training Apps Market estimates & forecasts, 2018-2027 (USD Billion)
  • TABLE 73. ROW Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 74. ROW Brain Training Apps Market estimates & forecasts by segment 2018-2027 (USD Billion)
  • TABLE 75. List of secondary App Types used in the study of global Brain Training Apps Market .
  • TABLE 76. List of primary App Types used in the study of global Brain Training Apps Market .
  • TABLE 77. Years considered for the study.
  • TABLE 78. Exchange rates considered.

LIST OF FIGURES

List of figures

  • FIG 1. Global Brain Training Apps Market, research methodology
  • FIG 2. Global Brain Training Apps Market, market estimation techniques
  • FIG 3. Global market size estimates & forecast methods
  • FIG 4. Global Brain Training Apps Market, key trends 2019
  • FIG 5. Global Brain Training Apps Market, growth prospects 2020-2027
  • FIG 6. Global Brain Training Apps Market, porters 5 force model
  • FIG 7. Global Brain Training Apps Market, pest analysis
  • FIG 8. Global Brain Training Apps Market, value chain analysis
  • FIG 9. Global Brain Training Apps Market by segment, 2018 & 2027 (USD Billion)
  • FIG 10. Global Brain Training Apps Market by segment, 2018 & 2027 (USD Billion)
  • FIG 11. Global Brain Training Apps Market by segment, 2018 & 2027 (USD Billion)
  • FIG 12. Global Brain Training Apps Market by segment, 2018 & 2027 (USD Billion)
  • FIG 13. Global Brain Training Apps Market by segment, 2018 & 2027 (USD Billion)
  • FIG 14. Global Brain Training Apps Market by segment, 2018 & 2027 (USD Billion)
  • FIG 15. Global Brain Training Apps Market by segment, 2018 & 2027 (USD Billion)
  • FIG 16. Global Brain Training Apps Market by segment, 2018 & 2027 (USD Billion)
  • FIG 17. Global Brain Training Apps Market, regional snapshot 2018 & 2027
  • FIG 18. North America Brain Training Apps Market 2018 & 2027 (USD Billion)
  • FIG 19. Europe Brain Training Apps Market 2018 & 2027 (USD Billion)
  • FIG 20. Asia-Pacific Brain Training Apps Market 2018 & 2027 (USD Billion)
  • FIG 21. Latin America Brain Training Apps Market 2018 & 2027 (USD Billion)
  • FIG 22. Global Brain Training Apps Market, company market share analysis (2019)
目次

Global Brain Training Apps Market is valued at approximately USD XX billion in 2020 and is anticipated to grow with a healthy growth rate of more thanXX % over the forecast period 2021-2027. The brain training applications are intended to improve memory, thinking abilities, cognitive capacity, focus, reasoning, and overall intelligence, with the ultimate goal of boosting performance on crucial daily tasks. Scientifically approved exercises are turned into enjoyable games, useful feedback, and extensive insights into human cognition in the brain training apps. Lumosity, for example, is one of the most popular brain training apps in the world, with over 100 million users. This popular brain-training software provides 5-minute workouts based on neuroscience research. This brain training programme has science-based games that are supposed to improve memory, speed, attention, and flexibility. Top neuroscientists created the activities in the Lumosity Brain Trainer App to help gamers improve their Brain Performance Index (BPI). Simple games stimulate cognitive functions such as speed, attention, memory, flexibility, and problem-solving. With mindfulness, Lumosity encourages increased relaxation and attention. Elevate Labs also offers the Elevate - Brain Training App, a customised training programme for improving focus, cognitive skills, and processing speed. More than 40 games are included in this brain training programme, which are designed to increase productivity, self-confidence, and learning ability. The games help to improve focusing on math, articulation, writing, reading, and listening. However, lack of awareness about brain training apps may impede market growth over the forecast period of 2021-2027.

The regional analysis of the global Brain Training Apps Market is considered for the key regions such as Asia Pacific, North America, Europe, Latin America, and Rest of the World (ROW). North America is the leading region across the world in terms of market share due to presence of a large number of key players in the region. Whereas Asia Pacific is also anticipated to exhibit the highest growth rate over the forecast period 2021-2027, due to increase in the scientific research across the region.

Major market player included in this report are:

CogniFit

Wise Therapeutics, Inc.

Easybrain

Happify, Inc.

HAPPYneuron, Inc.

Lumosity

LearningRx

Rosetta Stone Ltd.

Peak

Elevate

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming eight years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within each of the regions and countries involved in the study. Furthermore, the report also caters the detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, the report shall also incorporate available opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By App Type:

Memory

Attention

Language

Executive Function

Visual/Spatial

Others.

By User Type:

Android,

iOS

others

By Region:

North America

U.S.

Canada

Europe

UK

Germany

France

Spain

Italy

ROE

Asia Pacific

China

India

Japan

Australia

South Korea

RoAPAC

Latin America

Brazil

Mexico

Rest of the World

Furthermore, years considered for the study are as follows:

Historical year - 2017, 2018-19

Base year - 2019-2020

Forecast period - 2021 to 2027.

Target Audience of the Global Brain Training Apps Market in Market Study:

Key Consulting Companies & Advisors

Large, medium-sized, and small enterprises

Venture capitalists

Value-Added Resellers (VARs)

Third-party knowledge providers

Investment bankers

Investors

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2019-2027 (USD Billion)
    • 1.2.1. Brain Training Apps Market, by Region, 2019-2027 (USD Billion)
    • 1.2.2. Brain Training Apps Market, by App Type, 2019-2027 (USD Billion)
    • 1.2.3. Brain Training Apps Market, by User Type, 2019-2027 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Brain Training Apps Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Scope of the Study
    • 2.2.2. Industry Evolution
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Brain Training Apps Market Dynamics

  • 3.1. Brain Training Apps Market Impact Analysis (2019-2027)
    • 3.1.1. Market Drivers
      • 3.1.1.1. Rising adoption of brain training apps for cognitive assessment
      • 3.1.1.2. Increasing cases of mental disorders
    • 3.1.2. Market Restraint
      • 3.1.2.1. Lack of awareness about brain training apps
    • 3.1.3. Market Opportunities
      • 3.1.3.1. Personalized training program

Chapter 4. Global Brain Training Apps Market Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
    • 4.1.6. Futuristic Approach to Porter's 5 Force Model (2018-2027)
  • 4.2. PEST Analysis
    • 4.2.1. Political
    • 4.2.2. Economical
    • 4.2.3. Social
    • 4.2.4. Technological
  • 4.3. Investment Adoption Model
  • 4.4. Analyst Recommendation & Conclusion

Chapter 5. Global Brain Training Apps Market, by App Type

  • 5.1. Market Snapshot
  • 5.2. Global Brain Training Apps Market by App Type, Performance - Potential Analysis
  • 5.3. Global Brain Training Apps Market Estimates & Forecasts by App Type 2018-2027 (USD Billion)
  • 5.4. Brain Training Apps Market, Sub Segment Analysis
    • 5.4.1. Memory
    • 5.4.2. Attention
    • 5.4.3. Language
    • 5.4.4. Executive Function
    • 5.4.5. Visual/Spatial
    • 5.4.6. Others.

Chapter 6. Global Brain Training Apps Market, by User Type

  • 6.1. Market Snapshot
  • 6.2. Global Brain Training Apps Market by User Type, Performance - Potential Analysis
  • 6.3. Global Brain Training Apps Market Estimates & Forecasts by User Type 2018-2027 (USD Billion)
  • 6.4. Brain Training Apps Market, Sub Segment Analysis
    • 6.4.1. Android,
    • 6.4.2. iOS
    • 6.4.3. others

Chapter 7. Global Brain Training Apps Market, Regional Analysis

  • 7.1. Brain Training Apps Market, Regional Market Snapshot
  • 7.2. North America Brain Training Apps Market
    • 7.2.1. U.S. Brain Training Apps Market
      • 7.2.1.1. App Type breakdown estimates & forecasts, 2018-2027
      • 7.2.1.2. User Type breakdown estimates & forecasts, 2018-2027
    • 7.2.2. Canada Brain Training Apps Market
  • 7.3. Europe Brain Training Apps Market Snapshot
    • 7.3.1. U.K. Brain Training Apps Market
    • 7.3.2. Germany Brain Training Apps Market
    • 7.3.3. France Brain Training Apps Market
    • 7.3.4. Spain Brain Training Apps Market
    • 7.3.5. Italy Brain Training Apps Market
    • 7.3.6. Rest of Europe Brain Training Apps Market
  • 7.4. Asia-Pacific Brain Training Apps Market Snapshot
    • 7.4.1. China Brain Training Apps Market
    • 7.4.2. India Brain Training Apps Market
    • 7.4.3. Japan Brain Training Apps Market
    • 7.4.4. Australia Brain Training Apps Market
    • 7.4.5. South Korea Brain Training Apps Market
    • 7.4.6. Rest of Asia Pacific Brain Training Apps Market
  • 7.5. Latin America Brain Training Apps Market Snapshot
    • 7.5.1. Brazil Brain Training Apps Market
    • 7.5.2. Mexico Brain Training Apps Market
  • 7.6. Rest of The World Brain Training Apps Market

Chapter 8. Competitive Intelligence

  • 8.1. Top Market Strategies
  • 8.2. Company Profiles
    • 8.2.1. CogniFit
      • 8.2.1.1. Key Information
      • 8.2.1.2. Overview
      • 8.2.1.3. Financial (Subject to Data Availability)
      • 8.2.1.4. Product Summary
      • 8.2.1.5. Recent Developments
    • 8.2.2. Wise Therapeutics, Inc.
    • 8.2.3. Easybrain
    • 8.2.4. Happify, Inc.
    • 8.2.5. HAPPYneuron, Inc.
    • 8.2.6. Lumosity
    • 8.2.7. LearningRx
    • 8.2.8. Rosetta Stone Ltd.
    • 8.2.9. Peak
    • 8.2.10. Elevate

Chapter 9. Research User Type

  • 9.1. Research User Type
    • 9.1.1. Data Mining
    • 9.1.2. Analysis
    • 9.1.3. Market Estimation
    • 9.1.4. Validation
    • 9.1.5. Publishing
  • 9.2. Research Attributes
  • 9.3. Research Assumption