表紙
市場調査レポート

家庭におけるデジタルエンターテインメント:技術・世界市場

Digital Entertainment in the Home: Technologies and Global Markets

発行 BCC Research 商品コード 77636
出版日 ページ情報 英文 204 Pages
即納可能
価格
本日の銀行送金レート: 1USD=102.12円で換算しております。
Back to Top
家庭におけるデジタルエンターテインメント:技術・世界市場 Digital Entertainment in the Home: Technologies and Global Markets
出版日: 2014年01月14日 ページ情報: 英文 204 Pages
概要

世界のデジタルホームエンターテインメントシステム市場は、2012年に約1,474億米ドルに達しました。同市場は2013-2018年の5カ年にCAGR3.2%で成長し、2013年に1,509億米ドル、2018年に1,763億米ドルに達すると予測されています。

当レポートでは、世界の家庭用デジタルエンターテインメント市場について詳細に分析・予測し、世界市場の動向(実績データ、推計およびCAGR予測を含む)、市場動向・促進因子・阻害因子の分析、特定のエンターテインメント技術分類の規模・成長動向の調査、および主要企業のプロファイルなどを提供しており、概略下記の構成でお届けいたします。

第1章 イントロダクション

第2章 サマリー

第3章 概要

  • ホームエンターテインメントシステムの定義
  • デジタルホームエンターテインメントとは?
  • デジタルエンターテインメントの将来を形成する見込みの発展
  • デジタルホームエンターテインメントデバイスの種類
  • デジタルテレビの登場
  • デジタルビデオレコーダーの歴史
  • ホームエリアネットワークの具体化
  • 二つの主要ネットワーク要素の特定
  • ホームネットワークとは?
  • ゲートウェイとは?
  • 1950年代におけるゲームシステムの登場
  • ホームシアターおよびデジタルオーディオシステム
  • コンピューター技術が接続するホームエンターテインメントシステム
  • 競合の加熱

第4章 デジタルテレビ

  • デジタルテレビ受信機の基本
  • デジタルテレビ移行
  • デジタルテレビ(DTV)に切り替える理由
  • デジタルテレビ技術は相次いで変化
  • 企業プロファイル
  • テレビによる配信モデルの変化
  • 情勢の変化
  • 企業プロファイル
  • 次世代テレビの定着
  • メディアサーバーの多くの携帯
  • IPTV:ホームエンターテインメントの次の波
  • メディアサーバー/IPTV受信機のサプライヤーが熱気を帯びる
  • 企業プロファイル
  • 勢いを増すDVR市場
  • 主導権を争うDVRサプライヤー
  • 企業プロファイル

第5章 ホームネットワーク

  • デジタルホームエンターテインメントシステム情勢の変化
  • インターネットプロトコル(IP)への動き
  • 有線技術
  • 企業プロファイル
  • ワイヤレス接続への動き
  • 企業プロファイル
  • ケーブルモデム成長を促進する規格
  • ケーブルモデム競合の激化
  • 企業プロファイル
  • デジタル加入者回線が力を増す
  • DSLの最盛期はITの後
  • 企業プロファイル

第6章 ゲームシステム

  • ビデオゲーム機および企業
  • 業界標準の影響
  • SONYのプレイステーション4の登場
  • MICROSOFT XBOX ONE は没入型エンターテインメントに注目
  • 任天堂 WII Uは新分野を切り開く
  • ゲームサプライヤーは新しい時代に直面する必要がある
  • 企業プロファイル

第7章 ホームシアター/ホームオーディオシステム

  • コンポーネントシステムvs.シアター・イン・ア・ボックス
  • もうひとつのオプション:ホームシアタープロジェクター
  • ホームシアターへの関心の高まり
  • 企業プロファイル
  • ホームオーディオシステムオプションの増加
  • 新しいアンプの登場
  • ホームオーディオ市場は大きな変化を経験
  • 企業プロファイル

図表リスト

このページに掲載されている内容は最新版と異なる場合があります。詳細はお問い合わせください。

目次
Product Code: IFT069B

The global digital home entertainment systems market reached nearly $147.4 billion in 2012. This market is expected to grow to $150.9 billion in 2013 and $176.3 billion in 2018, a compound annual growth rate (CAGR) of 3.2% over the five-year period, 2013 to 2018.

This report provides:

  • An in-depth analysis and forecast of the home digital entertainment market
  • Analyses of global market trends, with data from 2012, estimates for 2013, and projections of compound annual growth rates (CAGRs) through 2018
  • Coverage of market trends, drivers, and inhibitors
  • Examination of the size and growth of identified entertainment technology categories
  • Comprehensive company profiles of key players in the market.

REPORT SCOPE

INTRODUCTION

STUDY GOALS AND OBJECTIVES

Home entertainment technology has been around for decades, but it is now starting to enter the mainstream. The reasons for home entertainment's growing popularity include developments on the demand side as well as the supply side. On the demand side, rising incomes and standards of living have combined with technical advances to increase the attractiveness of technologies that promise to enhance the owner's quality of life. In addition, many homebuyers are young, technologically savvy people with an affinity for the latest electronic devices, thus creating a favorable market environment for home entertainment systems.

On the supply side, the declining cost and complexity of new home entertainment products are helping to attract new buyers. Until a few years ago, the cost of quality home entertainment components was prohibitive for all but the enthusiast market, but now volumes are rising and prices are dropping. In fact, the cost of installation labor and the expense of educating electricians in this field are becoming the most inhibiting factors. Fortunately, other developments are helping to reduce the difficulty and cost of installation. These developments include the growing use of standards-based wireless technologies that allow home entertainment devices to integrate seamlessly and minimize the need for special wiring to connect them.

This report characterizes and quantifies the global market potential of residential entertainment and its different elements (digital TV, gaming, audio, and networking). The goal of this report is to provide an understanding of the market factors, state-of-the-art developments, and economic influences driving the home entertainment market. The study analyzes the different components of the industry, the influence of networking technology on home entertainment automation, and the impact of the different components in various world markets, such as Europe, North America, and Asia (including Australia).

The study contains information that is useful for planning production and the targeting of market efforts for the delivery of home entertainment systems as well as integration with other systems. Trends in the market are investigated, particularly the increasing emphasis on convergence. Increasingly, suppliers are bundling different home entertainment elements, so the traditional market sectors are becoming blurry. Projections are provided for the total home entertainment market through 2018, along with estimates of the market in terms of cost per device for each type of system, and the cumulative totals for the market overall.

REASONS FOR DOING THE STUDY

This study explores the major manufacturers of home entertainment equipment and the underlying technologies involved in delivery of those systems. Several forces are driving trends toward increasingly diverse and sophisticated levels of networked home entertainment systems. The development, proliferation and flexibility of microprocessor-based controls, interface devices, distributed actuators, standardized network protocols, computerized interfaces, and wireless communications have presented an opportunity for diverse, highly automated centralized entertainment systems.

The report addresses the global market for devices that are purchased by individual consumers for the downloading, creation, storage and playback of digital video, audio and multimedia entertainment content for their personal use in the home or any other venue except for motor vehicles. Motor vehicle entertainment systems often use many of the same technologies as home entertainments systems, but are considered a market in their own right. Analog devices, such as VCRs and analog TVs are specifically excluded from the scope of the report. Also excluded are digital entertainment devices and technologies that are purchased by business, commercial and institutional (e.g., schools, hospitals) users, rather than private individuals and households. The report does not cover consumers' purchases of commercially produced digital entertainment content such as CDs, DVDs, and downloaded MP3s. BCC decided to exclude these purchases on pragmatic grounds, because they represent a fundamentally different market that is best analyzed separately.

The report also excludes subscription fees (such as cable TV, Internet, or wireless service fees) that make it possible to receive digital entertainment content in the home. In purely physical terms, BCC defines the market for digital home entertainment as the four walls of the home, the surrounding yard, and the individual household members when they are away from the home. Thus, digital devices and technologies that are used commercially to produce digital content (recording and pre-recoded disk production equipment), for example, are excluded from the report.

The wiring for home entertainment systems is usually installed at the onset in new buildings, and these systems are becoming more complex. Integrated home theater systems are becoming fairly common in major renovations where new systems such as structured cabling and wireless are being put into place.

The strength of the world home entertainment infrastructure market relies on the health of local or regional construction markets. This, in turn, depends on world, regional, and national economies. Consequently, sales of these products have been largely seen in the world's more advanced business epicenters: Europe, the U.S., China and Japan. This study analyzes the most prominent markets for these systems and breaks them down into four sections: Europe, North America, Asia (including Australia), and South America and Africa. The market's economic potential is framed in the context of the construction market for each area examined and then consolidated to provide a complete picture of the market.

Extensive investigations have also been carried out to quantify the size of the market in four areas: digital TV, gaming, networking, and audio systems. This was done to aid marketers, manufacturers, system integrators, contractors, and other parties involved in the home entertainment industry to better direct their efforts at presenting their products and services to the most promising markets.

SCOPE OF REPORT

The shifts described above create new opportunities for vendors and service providers serving the home entertainment market. The goal of this report is to identify the main business opportunities, while providing information on the conditions and challenges that must be met in order to take advantage of these opportunities profitably.

Specific objectives of the report include:

  • Identifying the digital home entertainment devices and technologies with the greatest commercial potential in the near to mid-term (2013-2018).
  • Analyzing recent sales trends and quantifying current sales of each device and technology.
  • Identifying and evaluating the impact of economic, business, demographic technological, legal/regulatory and other factors that will drive the future market for each device and technology.
  • Forecasting future sales of each device and technology in value and, where possible, in unit terms through 2018.
  • Digital home entertainment systems feature a suite of components that include (in alphabetical order):
  • Audio Systems.
  • Digital TV.
  • Gaming.
  • Networking.

This report examines technologies, markets, and factors influencing the markets for integrated entertainment systems, one that integrate the controls of various subsystems. Markets are forecast on the basis of historic activity and current opportunities, government initiatives and policies, and the status of the construction and renovation industries in specific nations.

The forecasts presented are for the total available markets. Some discussion is provided that compares actual revenues with market potential on various continents. Markets are broken down on a geographic basis and discussed within the context of the trends in construction activity, regulatory initiatives, and the revenue potential associated with home entertainment systems.

The revenue comes from North American, European, and Asian markets. A detailed analysis of the home entertainment market potential in these geopolitical economic regions is used as a basis for estimating world markets for these products. Thorough analyses are carried out on construction industry practices in the target regions. Trends toward the uptake of home entertainment products and costs are examined, along with associated laws, regulations, and common practices.

Geographic and environmental factors influencing requirements for the systems are examined, as are national and international responses to global environmental challenges.

INTENDED AUDIENCE

This report was prepared for individuals who are interested in the residential home entertainment infrastructure market. Those individuals could include vendors involved in the research, development, manufacturing, or marketing of these products. The report will help these individuals evaluate market trends and respond to market changes so that they can perform more effectively in their organizations. Lastly, financial analysts can benefit from the report. They will be able to determine the market potential for various products and evaluate the performance of various vendors in this space.

Table of Contents

CHAPTER 1 INTRODUCTION

  • STUDY GOALS AND OBJECTIVES
  • REASONS FOR DOING THE STUDY
  • SCOPE OF REPORT
  • INTENDED AUDIENCE
  • METHODOLOGY AND INFORMATION SOURCES
  • ANALYST CREDENTIALS
  • RELATED BCC RESEARCH REPORTS
  • BCC RESEARCH ONLINE SERVICES
  • DISCLAIMER

CHAPTER 2 SUMMARY

  • SUMMARY TABLE FORECAST FOR GLOBAL DIGITAL HOME ENTERTAINMENT SYSTEMS MARKET BY PRODUCT SEGMENT, THROUGH 2018 ($ MILLIONS)
  • SUMMARY FIGURE FORECAST FOR GLOBAL DIGITAL HOME ENTERTAINMENT SYSTEMS MARKET SHARE BY PRODUCT SEGMENT, 2013 AND 2018 (%)

CHAPTER 3 OVERVIEW

  • DEFINING THE DIGITAL HOME ENTERTAINMENT SYSTEM
  • WHAT IS DIGITAL HOME ENTERTAINMENT?
  • DEVELOPMENTS THAT WILL SHAPE THE FUTURE OF DIGITAL ENTERTAINMENT
  • THE TYPES OF DIGITAL HOME ENTERTAINMENT DEVICES
  • DIGITAL TVS EMERGE
  • DIGITAL VIDEO RECORDERS' HISTORY
  • HOME AREA NETWORKS TAKE SHAPE
  • IDENTIFYING THE TWO KEY NETWORK ELEMENTS
  • WHAT IS A HOME NETWORK?
  • WHAT IS A GATEWAY?
  • GAMING SYSTEMS EMERGE IN THE 1950S
  • HOME THEATERS AND DIGITAL AUDIO SYSTEMS
  • TABLE 1 MARKET SHARE OF RESIDENTIAL HOME ENTERTAINMENT SYSTEM PRODUCTS BY REGION, 2013 ($ MILLIONS/%)
  • COMPUTER TECHNOLOGY CONNECTS HOME ENTERTAINMENT SYSTEMS
    • INTERNET CONNECTIONS
    • THE VALUE OF INTEGRATION
    • NEED FOR OPEN SYSTEMS
  • COMPETITION HEATS UP
  • TABLE 2 TOP FIVE DIGITAL HOME ENTERTAINMENT SUPPLIERS, 2013 ($ MILLIONS /%)

CHAPTER 4 DIGITAL TVS

  • DIGITAL TELEVISION RECEIVER BASICS
  • THE DIGITAL TV TRANSITION
  • WHY THE SWITCH TO DTV
  • TABLE 3 FORECAST FOR GLOBAL MARKET FOR DIGITAL TV MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 4 FORECAST FOR EUROPEAN DIGITAL TV MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 5 FORECAST FOR NORTH AMERICAN DIGITAL TV MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 6 FORECAST FOR ASIAN DIGITAL TV MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • DIGITAL TV TECHNOLOGY CONSISTENTLY CHANGES
  • TABLE 7 TOP FIVE DIGITAL TV SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 8 TOP FIVE EUROPEAN DIGITAL TV SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 9 TOP FIVE NORTH AMERICAN DIGITAL TV SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 10 TOP FIVE ASIAN DIGITAL TV SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • BOE TECHNOLOGY GROUP CO., LTD.
    • CHIMEI INNOLUX CORPORATION
    • HISENSE GROUP CO. LTD.
    • HITACHI LTD.
    • KUNSHAN VISIONOX DISPLAY CO. LTD.
    • LG ELECTRONICS
    • MITSUIBISH ELECTRIC CORPORATION
    • NEC CORPORATION
    • NORITAKE ITRON CORP.
    • PANASONIC CORPORATION
    • SAMSUNG GROUP
    • SICHUAN CHANGHONG ELECTRIC CO.
    • SHARP CORPORATION
    • SONY CORP.
    • TCL MULTIIMEIDA TECHNOLOGY HOLDINGS LTD.
    • TOSHIBA CORPORATION
  • TV'S CHANGING DELIVERY MODELS
    • SET TOP BOXES TAKE FLIGHT
    • TABLE 11 FORECAST FOR GLOBAL SET TOP BOX MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 12 FORECAST FOR EUROPEAN SET TOP BOX MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 13 FORECAST FOR NORTH AMERICAN SET TOP BOX MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 14 FORECAST FOR ASIAN SET TOP BOX MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • THE CHANGING LANDSCAPE
  • TABLE 15 TOP FIVE SET TOP BOX SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 16 TOP FIVE EUROPEAN SET TOP BOX SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 17 TOP FIVE NORTH AMERICAN SET TOP BOX SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 18 TOP FIVE ASIAN SET TOP BOX SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • ADVANCED DIGITAL BROADCASTING GROUP
    • CISCO SYSTEMS INC.
    • COSHIP ELECTRONICS CO. LTD.
    • ECHOSTAR CORPORATION
    • HUMAX CO. LTD.
    • NETGEM INC.
    • PACE PLC
    • SAGEMCOM SAS
    • SAMSUNG GROUP
    • SHENZHEN SKYWORTH DIGITAL TECHNOLOGY CO., LTD.
    • SICHUAN CHANGHONG ELECTRIC CO.
    • SICHUAN JINWANGTONG ELECTRONIC SCIENCE AND TECHNOLOGY CO., LTD
    • SICHUAN JIUZHOU GROUP CO., LTD.
    • TECHNICOLOR SA
    • ZTE CORPORATION
  • NEXT GENERATION TV TAKES ROOT
  • TABLE 19 POPULAR MEDIA SERVER/IP TV CONTENT FORMATS, 2013
  • MEDIA SERVERS MANY FORMS
  • IPTV: THE NEXT WAVE OF HOME ENTERTAINMENT
  • TABLE 20 FORECAST FOR GLOBAL MARKET FOR MEDIA SERVER/IPTV RECEIVER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 21 FORECAST FOR EUROPEAN MEDIA SERVER/IPTV RECEIVER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 22 FORECAST FOR NORTH AMERICAN MEDIA SERVER/IPTV RECEIVER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 23 FORECAST FOR ASIAN MEDIA SERVER/IPTV RECEIVER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • MEDIA SERVER/IPTV RECEIVER SUPPLIERS FEEL THE HEAT
  • TABLE 24 TOP FIVE MEDIA SERVER/IPTV RECEIVER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 25 TOP FIVE EUROPEAN MEDIA SERVER/IPTV RECEIVER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 26 TOP FIVE NORTH AMERICAN MEDIA SERVER/IPTV RECEIVER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 27 TOP FIVE ASIAN MEDIA SERVER/IPTV RECEIVER SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • ABILIS SYSTEMS
    • ALCATEL-LUCENT CORP.
    • AMINO TECHNOLOGIES PLC
    • APPLE INC.
    • ARRIS GROUP INC.
    • BOXEE
    • COMTREND CORP.
    • DELL INC.
    • GOOGLE INC.
    • HAUPPAUGE COMPUTER WORKS INC.
    • HARMONIC INC.
    • HEWLETT PACKARD COMPANY
    • HUAWEI TECHNOLOGIES CO. LTD.
    • KONINKLIJKE PHILIPS N.V.
    • MICROSOFT CORP.
    • ONKYO CORPORATION
    • PACE PLC
    • ROKU INC.
    • SIANO MOBILE SILICON LTD.
    • TECHNISAT DIGITAL GMBH
    • THOMSON BROADCAST
    • WESTERN DIGITAL
  • DVRS GAIN MARKET TRACTION
  • TABLE 28 FORECAST FOR GLOBAL MARKET FOR DVR MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 29 FORECAST FOR EUROPEAN DVR MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 30 FORECAST FOR NORTH AMERICAN DVR MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 31 FORECAST FOR ASIAN DVR MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • DVR SUPPLIERS JOCKEY FOR POSITION
  • TABLE 32 TOP FIVE DVR SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 33 TOP FIVE EUROPEAN DVR SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 34 TOP FIVE NORTH AMERICAN DVR SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 35 TOP FIVE DVR SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • ADTRAN, INC.
    • ARRIS GROUP INC.
    • AT&T, INC.
    • AVER MEDIA
    • BHARTI AIRTEL LTD.
    • BUFFALO TECHNOLOGIES
    • CHANNEL MASTER INC.
    • COMCAST CORPORATION
    • DIRECTV LLC
    • ECHOSTAR CORPORATION
    • ELGATO SYSTEMS
    • FAST FORWARD VIDEO
    • GOOGLE INC.
    • KABEL DEUTSCHLAND HOLDING AG
    • KONINKLIJKE PHILIPS N.V.
    • NAGRAVISION SA
    • NDS GROUP LTD.
    • PANASONIC CORPORATION
    • RELIANCE TV INDIA
    • TAIWAN BROADBAND COMMUNICATIONS
    • TIVO INC.
    • VERIZON
    • VIDEOCON GROUP

CHAPTER 5 HOME NETWORKING

  • THE CHANGING DIGITAL HOME ENTERTAINMENT SYSTEM LANDSCAPE
  • MOVEMENT TO INTERNET PROTOCOL (IP)
  • WIRED TECHNOLOGIES 88
    • WIRED ETHERNET NETWORKS
    • FIBER OPTIC NETWORKS HAVE GREAT POTENTIAL
    • POWERLINE NETWORKS GAIN TRACTION IN THE HOME
      • The HomePlug Alliance Drives Standards
    • HOMEPNA'S ROOTS
    • TABLE 36 FORECAST FOR GLOBAL MARKET FOR WIRED HOME ENTERTAINMENT NETWORKS, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 37 FORECAST FOR EUROPEAN WIRED HOME ENTERTAINMENT NETWORKS, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 38 FORECAST FOR NORTH AMERICAN HOME ENTERTAINMENT WIRED NETWORKS, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 39 FORECAST FOR ASIAN WIRED HOME ENTERTAINMENT NETWORKS, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • OPTIONS GROW FOR WIRED CONNECTIONS
    • TABLE 40 TOP FIVE WIRED HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
    • TABLE 41 TOP FIVE EUROPEAN WIRED HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
    • TABLE 42 TOP FIVE NORTH AMERICAN WIRED HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
    • TABLE 43 TOP FIVE ASIAN WIRED HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • ACTIONTEC ELECTRONICS INC.
    • ADTRAN, INC.
    • ALCATEL-LUCENT CORP.
    • ALAXALA NETWORKS CORPORATION
    • ASOKA INC.
    • AVAYA INC.
    • BILLION ELECTRIC CO., LTD.
    • CISCO SYSTEMS INC.
    • COMTREND CORP.
    • D-LINK CORPORATION
    • DASAN NETWORKS INC.
    • DEVOLO AG
    • FIBERHOME INTERNATIONAL TECHNOLOGIES CO. LTD.
    • GREENVITY COMMUNICATIONS INC.
    • HEWLETT PACKARD COMPANY
    • HUAWEI TECHNOLOGIES CO. LTD.
    • IKANOS COMMUNICATIONS INC.
    • LEA NETWORKS LTD.
    • LINKSYS
    • NETGEAR INC.
    • MITSUIBISHI ELECTRIC CORPORATION
    • OF NETWORKS CO. LTD.
    • SAGEMCOM SAS
    • SMC NETWORKS INC.
    • SUMITOMO ELECTRIC NETWORKS INC.
    • TELSEY S.R.I.
    • TP-LINK TECHNOLOGIES CO., LTD.
    • ZHONE INC.
    • ZTE CORPORATION
    • ZYXEL COMMUNCATIONS CORPORATION
  • THE MOVE TO WIRELESS CONNECTIONS
    • SPEAKING THE SAME LANGUAGE
    • WI-FI'S HISTORY
    • WI-FI CERTIFICATION
    • CONNECTING TO A WI-FI NETWORK
    • WI-FI STANDARDS
    • WI-FI SECURITY RISKS
    • WI-FI INTERFERENCE
    • NETWORK SECURITY
    • WI-FI ENCRYPTION
    • ZIGBEE GAINS MOMENTUM
    • SECURITY OF WIRELESS SYSTEMS
    • MEETING THE BATTERY CHALLENGE
    • ENOCEAN ALLIANCE GAINS MOMENTUM
    • Z-WAVE EMERGES AS A WIRELESS ALTERNATIVE
    • INSTEON ADDRESSES HOME NETWORK SHORTCOMINGS
    • OTHER WIRELESS PROTOCOLS
    • TABLE 44 FORECAST FOR GLOBAL MARKET FOR WIRELESS HOME ENTERTAINMENT NETWORK MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 45 FORECAST FOR EUROPEAN WIRELESS HOME ENTERTAINMENT NETWORK MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 46 FORECAST FOR NORTH AMERICAN WIRELESS HOME ENTERTAINMENT NETWORK MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • TABLE 47 FORECAST FOR ASIAN WIRELESS HOME ENTERTAINMENT NETWORK MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
    • WI-FI MARKET MATURITY
    • TABLE 48 TOP FIVE GLOBAL WIRELESS HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
    • TABLE 49 TOP FIVE EUROPEAN WIRELESS HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
    • TABLE 50 TOP FIVE NORTH AMERICAN WIRELESS HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
    • TABLE 51 TOP FIVE ASIAN WIRELESS HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • ACTIONTEC ELECTRONICS INC.
    • ADTRAN, INC.
    • ALCATEL-LUCENT CORP.
    • AVAYA INC.
    • CISCO SYSTEMS INC.
    • D-LINK CORPORATION.
    • DASAN NETWORKS INC.
    • HEWLETT PACKARD COMPANY
    • HITRON SYSTEMS
    • HUAWEI TECHNOLOGIES CO. LTD.
    • LINKSYS
    • NETGEAR INC.
    • MITSUIBISHI ELECTRIC CORPORATION
    • OF NETWORKS CO. LTD.
    • SAGEMCOM SAS
    • SMC NETWORKS INC.
    • SUMITOMO ELECTRIC NETWORKS INC.
    • TELSEY S.R.I.
    • TECHNICOLOR SA
    • TP-LINK TECHNOLOGIES CO., LTD.
    • UBEE INTERACTIVE
    • ZHONE INC.
    • ZTE CORPORATION
    • ZYXEL COMMUNCATIONS CORPORATION
  • STANDARDS SPUR CABLE MODEM GROWTH
  • TABLE 52 FORECAST FOR GLOBAL MARKET FOR CABLE MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 53 FORECAST FOR EUROPEAN CABLE MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 54 FORECAST FOR NORTH AMERICAN CABLE MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 55 FORECAST FOR ASIAN CABLE MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • CABLE MODEM COMPETITION INTENSIFIES
  • TABLE 56 TOP FIVE GLOBAL CABLE MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 57 TOP FIVE EUROPEAN CABLE MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 58 TOP FIVE NORTH AMERICAN CABLE MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 59 TOP FIVE ASIAN CABLE MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • ALCATEL-LUCENT CORP.
    • ARRIS GROUP INC.
    • AVM GMBH
    • CASA SYSTEMS INC.
    • CASTLENET TECHOLOOGY INC.
    • CISCO SYSTEMS INC.
    • COMMSCOPE INC.
    • COM TWENTY ONE LTD.
    • DRAYTEK CORP.
    • HUAWEI TECHNOLOGIES CO. LTD.
    • PACE PLC
    • TELESTE CORPORATION
    • TELSEY S.R.I.
    • TP-LINK TECHNOLOGIES CO., LTD.
    • UBEE INTERACTIVE
    • ZOOM TELEPHONICS INC.
  • DIGITAL SUBSCRIBER LINE INCREASE IN POWER
  • TABLE 60 FORECAST FOR GLOBAL MARKET FOR DSL MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 61 FORECAST FOR EUROPEAN DSL MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 62 FORECAST FOR NORTH AMERICAN DSL MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 63 FORECAST FOR ASIAN DSL MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • DSL'S BEST DAYS ARE BEHIND IT
  • TABLE 64 TOP FIVE GLOBAL DSL MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 65 TOP FIVE EUROPEAN DSL MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 66 TOP FIVE NORTH AMERICAN DSL MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 67 TOP FIVE ASIAN DSL MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • ACTIONTEC ELECTRONICS INC.
    • ADTRAN, INC.
    • ALCATEL-LUCENT CORP.
    • AVM GMBH
    • BILLION ELECTRIC CO., LTD.
    • COMTREND CORP.
    • DEVOLO AG
    • DRAYTEK CORP.
    • ECI TELECOM LTD.
    • HUAWEI TECHNOLOGIES CO. LTD.
    • IKANOS COMMUNICATIONS INC.
    • LEA NETWORKS LTD.
    • NETGEAR INC.
    • PACE PLC
    • SUMITOMO ELECTRIC NETWORKS INC.
    • TELSEY S.R.I.
    • TP-LINK TECHNOLOGIES CO., LTD.
    • ZHONE INC.
    • ZOOM TELEPHONICS INC.
    • ZTE CORPORATION
    • ZYXEL COMMUNCATIONS CORPORATION

CHAPTER 6 GAMING SYSTEMS

  • VIDEO GAME CONSOLES AND PLAYERS
  • TABLE 68 FORECAST FOR GLOBAL MARKET FOR GAMING MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 69 FORECAST FOR EUROPEAN GAMING MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 70 FORECAST FOR NORTH AMERICAN GAMING MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 71 FORECAST FOR ASIAN GAMING MARKET, THROUGH 2017 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • INFLUENCE OF INDUSTRY STANDARDS
  • SONY'S PLAYSTATION 4 EMERGES
    • SUPPORT FOR HIGH RESOLUTION GRAPHICS
    • THE DUALSHOCK 4 CONTROLLER
  • MICROSOFT XBOX ONE FOCUSES ON IMMERSIVE ENTERTAINMENT
    • NEW GAME SHARING OPTIONS
    • XBOX ONE SPECIFICAITONS
    • TABLE 72 XBOX ONE AND PLAYSTATION 4 FEATURE SETS, 2013
  • NINTENDO WII U CARVES OUT NEW GROUND
  • GAMING SUPPLIERS MUST FACE NEW TIMES
  • TABLE 73 TOP THREE GAMING SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 74 TOP THREE EUROPEAN GAMING SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 75 TOP THREE NORTH AMERICAN GAMING SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 76 TOP THREE ASIAN GAMING SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • NINTENDO CORPORATION
    • MICROSOFT CORPORATION
    • ONLIVE INC.
    • SONY CORP.

CHAPTER 7 HOME THEATER/HOME AUDIO SYSTEMS

  • COMPONENT SYSTEMS VS. THEATER-IN-A-BOX
  • ONE MORE OPTION: HOME THEATER PROJECTORS
  • TABLE 77 FORECAST FOR GLOBAL HOME THEATER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 78 FORECAST FOR EUROPEAN HOME THEATER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 79 FORECAST FOR NORTH AMERICAN HOME THEATER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 80 FORECAST FOR ASIAN HOME THEATER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • INTEREST IN HOME THEATERS RISES
  • TABLE 81 TOP FIVE GLOBAL HOME THEATER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 82 TOP FIVE EUROPEAN HOME THEATER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 83 TOP FIVE NORTH AMERICAN HOME THEATER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 84 TOP FIVE ASIAN HOME THEATER SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • HITACHI LTD.
    • JVC KENWOOD HOLDINGS
    • LG ELECTRONICS
    • Product Support
    • MITSUIBISH ELECTRIC CORPORATION
    • NEC CORPORATION
    • NORITAKE ITRON CORP.
    • ONKYO CORPORATION
    • OPTOMA TECHNOLOGY
    • PANASONIC CORPORATION
    • SAMSUNG GROUP
    • SEIKO EPSON CORP.
    • SICHUAN CHANGHONG ELECTRIC CO.
    • SONY CORP.
  • HOME AUDIO SYSTEMS OPTIONS INCREASE
  • THE EMERGENCE OF NEW AMPLIFIERS
  • TABLE 85 FORECAST FOR GLOBAL MARKET FOR AUDIO MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 86 FORECAST FOR EUROPEAN AUDIO MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 87 FORECAST FOR NORTH AMERICAN AUDIO MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 88 FORECAST FOR ASIAN AUDIO MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • HOME AUDIO MARKET UNDERGOES SIGNIFICANT CHANGES
  • TABLE 89 TOP FIVE GLOBAL AUDIO SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 90 TOP FIVE EUROPEAN AUDIO SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 91 TOP FIVE NORTH AMERICAN AUDIO SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 92 TOP FIVE ASIAN AUDIO SUPPLIERS, 2013 ($ MILLIONS/%)
  • COMPANY PROFILES
    • BOSE CORPORATION
    • BOSTON ACOUSTICS
    • CAMBRIDGE SOUNDWORKS INC.
    • EMERSON RADIO CORPORATION
    • HC SHINCO INTERNATIONAL PTE LTD
    • JBL
    • JVC KENWOOD HOLDINGS
    • KONINKLIJKE PHILIPS N.V.
    • POLK AUDIO INC.
    • ONKYO CORPORATION
    • PIONEER CORPORATION
    • VOXX INTERNATIONAL
    • YAMAHA CORPORATION

LIST OF TABLES

  • SUMMARY TABLE FORECAST FOR GLOBAL DIGITAL HOME ENTERTAINMENT SYSTEMS MARKET BY PRODUCT SEGMENT, THROUGH 2018 ($ MILLIONS)
  • TABLE 1 MARKET SHARE OF RESIDENTIAL HOME ENTERTAINMENT SYSTEM PRODUCTS BY REGION, 2013 ($ MILLIONS/%)
  • TABLE 2 TOP FIVE DIGITAL HOME ENTERTAINMENT SUPPLIERS, 2013 ($ MILLIONS /%)
  • TABLE 3 FORECAST FOR GLOBAL MARKET FOR DIGITAL TV MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 4 FORECAST FOR EUROPEAN DIGITAL TV MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 5 FORECAST FOR NORTH AMERICAN DIGITAL TV MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 6 FORECAST FOR ASIAN DIGITAL TV MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 7 TOP FIVE DIGITAL TV SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 8 TOP FIVE EUROPEAN DIGITAL TV SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 9 TOP FIVE NORTH AMERICAN DIGITAL TV SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 10 TOP FIVE ASIAN DIGITAL TV SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 11 FORECAST FOR GLOBAL SET TOP BOX MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 12 FORECAST FOR EUROPEAN SET TOP BOX MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 13 FORECAST FOR NORTH AMERICAN SET TOP BOX MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 14 FORECAST FOR ASIAN SET TOP BOX MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 15 TOP FIVE SET TOP BOX SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 16 TOP FIVE EUROPEAN SET TOP BOX SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 17 TOP FIVE NORTH AMERICAN SET TOP BOX SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 18 TOP FIVE ASIAN SET TOP BOX SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 19 POPULAR MEDIA SERVER/IP TV CONTENT FORMATS, 2013
  • TABLE 20 FORECAST FOR GLOBAL MARKET FOR MEDIA SERVER/IPTV RECEIVER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 21 FORECAST FOR EUROPEAN MEDIA SERVER/IPTV RECEIVER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 22 FORECAST FOR NORTH AMERICAN MEDIA SERVER/IPTV RECEIVER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 23 FORECAST FOR ASIAN MEDIA SERVER/IPTV RECEIVER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 24 TOP FIVE MEDIA SERVER/IPTV RECEIVER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 25 TOP FIVE EUROPEAN MEDIA SERVER/IPTV RECEIVER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 26 TOP FIVE NORTH AMERICAN MEDIA SERVER/IPTV RECEIVER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 27 TOP FIVE ASIAN MEDIA SERVER/IPTV RECEIVER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 28 FORECAST FOR GLOBAL MARKET FOR DVR MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 29 FORECAST FOR EUROPEAN DVR MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 30 FORECAST FOR NORTH AMERICAN DVR MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 31 FORECAST FOR ASIAN DVR MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 32 TOP FIVE DVR SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 33 TOP FIVE EUROPEAN DVR SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 34 TOP FIVE NORTH AMERICAN DVR SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 35 TOP FIVE DVR SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 36 FORECAST FOR GLOBAL MARKET FOR WIRED HOME ENTERTAINMENT NETWORKS, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 37 FORECAST FOR EUROPEAN WIRED HOME ENTERTAINMENT NETWORKS, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 38 FORECAST FOR NORTH AMERICAN HOME ENTERTAINMENT WIRED NETWORKS, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 39 FORECAST FOR ASIAN WIRED HOME ENTERTAINMENT NETWORKS, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 40 TOP FIVE WIRED HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 41 TOP FIVE EUROPEAN WIRED HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 42 TOP FIVE NORTH AMERICAN WIRED HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 43 TOP FIVE ASIAN WIRED HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 44 FORECAST FOR GLOBAL MARKET FOR WIRELESS HOME ENTERTAINMENT NETWORK MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 45 FORECAST FOR EUROPEAN WIRELESS HOME ENTERTAINMENT NETWORK MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 46 FORECAST FOR NORTH AMERICAN WIRELESS HOME ENTERTAINMENT NETWORK MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 47 FORECAST FOR ASIAN WIRELESS HOME ENTERTAINMENT NETWORK MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 48 TOP FIVE GLOBAL WIRELESS HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 49 TOP FIVE EUROPEAN WIRELESS HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 50 TOP FIVE NORTH AMERICAN WIRELESS HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 51 TOP FIVE ASIAN WIRELESS HOME ENTERTAINMENT NETWORK SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 52 FORECAST FOR GLOBAL MARKET FOR CABLE MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 53 FORECAST FOR EUROPEAN CABLE MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 54 FORECAST FOR NORTH AMERICAN CABLE MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 55 FORECAST FOR ASIAN CABLE MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 56 TOP FIVE GLOBAL CABLE MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 57 TOP FIVE EUROPEAN CABLE MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 58 TOP FIVE NORTH AMERICAN CABLE MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 59 TOP FIVE ASIAN CABLE MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 60 FORECAST FOR GLOBAL MARKET FOR DSL MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 61 FORECAST FOR EUROPEAN DSL MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 62 FORECAST FOR NORTH AMERICAN DSL MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 63 FORECAST FOR ASIAN DSL MODEM MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 64 TOP FIVE GLOBAL DSL MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 65 TOP FIVE EUROPEAN DSL MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 66 TOP FIVE NORTH AMERICAN DSL MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 67 TOP FIVE ASIAN DSL MODEM SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 68 FORECAST FOR GLOBAL MARKET FOR GAMING MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 69 FORECAST FOR EUROPEAN GAMING MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 70 FORECAST FOR NORTH AMERICAN GAMING MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 71 FORECAST FOR ASIAN GAMING MARKET, THROUGH 2017 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 72 XBOX ONE AND PLAYSTATION 4 FEATURE SETS, 2013
  • TABLE 73 TOP THREE GAMING SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 74 TOP THREE EUROPEAN GAMING SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 75 TOP THREE NORTH AMERICAN GAMING SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 76 TOP THREE ASIAN GAMING SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 77 FORECAST FOR GLOBAL HOME THEATER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 78 FORECAST FOR EUROPEAN HOME THEATER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 79 FORECAST FOR NORTH AMERICAN HOME THEATER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 80 FORECAST FOR ASIAN HOME THEATER MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 81 TOP FIVE GLOBAL HOME THEATER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 82 TOP FIVE EUROPEAN HOME THEATER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 83 TOP FIVE NORTH AMERICAN HOME THEATER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 84 TOP FIVE ASIAN HOME THEATER SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 85 FORECAST FOR GLOBAL MARKET FOR AUDIO MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 86 FORECAST FOR EUROPEAN AUDIO MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 87 FORECAST FOR NORTH AMERICAN AUDIO MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 88 FORECAST FOR ASIAN AUDIO MARKET, THROUGH 2018 (UNITS IN MILLIONS/AVERAGE PRICE IN $ AND REVENUE IN $ MILLIONS)
  • TABLE 89 TOP FIVE GLOBAL AUDIO SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 90 TOP FIVE EUROPEAN AUDIO SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 91 TOP FIVE NORTH AMERICAN AUDIO SUPPLIERS, 2013 ($ MILLIONS/%)
  • TABLE 92 TOP FIVE ASIAN AUDIO SUPPLIERS, 2013 ($ MILLIONS/%)

LIST OF FIGURES

  • SUMMARY FIGURE FORECAST FOR GLOBAL DIGITAL HOME ENTERTAINMENT SYSTEMS MARKET SHARE BY PRODUCT SEGMENT, 2013 AND 2018 (%)
Back to Top